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Environment Art | Abandoned Greenhouse

Happy to present this project I’ve been working on in my spare time for roughly two months. The greenhouse, including all interior decorations and plants, was made from scratch using Blender and textured in both Blender and Substance Painter. The exterior environment is built in UE5 with Megascan assets.

Sketches & References

Sketches & References

Details

Details

Voronoi stained glass. My first thought was to use a Voronoi texture, in the end, I decided to generate it with Geometry nodes

Voronoi stained glass. My first thought was to use a Voronoi texture, in the end, I decided to generate it with Geometry nodes

Mosaic flooring

Mosaic flooring

The twisted tree

The twisted tree

I could have used assets of climbers from Megascan, but I decided to make a procedural one instead so that I could have more control over where and how to place them

I could have used assets of climbers from Megascan, but I decided to make a procedural one instead so that I could have more control over where and how to place them

Finally

Finally